Video library
Every video from the channel, newest first. Each one opens as an article with the video on top, chapters, and a searchable transcript.
4:07Getting Started with Claude Science
October 16, 2026
5:53Seen, Told, Hoped: Claude Goes to the Lab
October 16, 2026
5:24What Is Claude Science?
October 16, 2026
8:54Light Shaders
October 15, 2026
9:15Shaders in 3D
October 15, 2026
9:22Godot Shaders
October 15, 2026
9:26Godot Shader Language
October 15, 2026
8:45Trigonometry for Shaders
October 15, 2026
8:49The Shader Math Toolkit
October 15, 2026
8:49Vertex Shaders
October 15, 2026
6:05Godot Particle Effects That Communicate Game State | Assignment 6
October 14, 2026
5:54Godot Animation: Inspect Keys, Timing and Interruptions | Assignment 7
October 14, 2026
6:41Teach Game-AI Verification with Three Runnable Exercises | Assignment 9
October 14, 2026
3:17Pitch a Game You Can Actually Show | Assignment 8
October 14, 2026
5:01Write a Game Design Document You Can Check | Assignment 4
October 14, 2026
6:56Godot Shaders and Materials: Test What You Can Explain | Assignment 5 Walkthorugh
October 14, 2026
7:28AI Game Assets That Work Together: Art, Sound and Music | Assignment 2
October 14, 2026
11:01Build a Godot Platformer Without Breaking Its Rules | Assignment 1
October 14, 2026
14:27Running a Local LLM on Explorer
October 14, 2026
5:30Logging into Explorer (HPC) with Claude
October 14, 2026
7:57Understanding the Different Claudes
October 13, 2026
9:25Guiding Your Agent: HPC.md and AICR.md
October 13, 2026
5:59Why Claude Plus Figma?
October 12, 2026
5:44Agentic Coding Is Mostly Design
October 12, 2026
Page 1 of 8